Research

My research develops materiality as an active dimension of computational design alongside morphology and topology. When materials are treated as fixed, homogeneous inputs, performance is adjusted primarily through geometry and connectivity. Making material composition, distribution, and transitions designable expands this space: material variation can tune responses within a given geometry, generate form through differential behavior, and physically realize connections between members. I develop computational methods, fabrication systems, and physical experiments to investigate these possibilities, connecting local material decisions to structural behavior and architectural construction.

Material Distribution & Performance

How can material composition and placement respond to different structural and functional demands?

Material Behavior & Form

How do material response, local deformation, and geometric constraints contribute to spatial form?

Material Transitions & Fabrication

How can computation and fabrication make designed material distributions and transitions physically controllable?

Equilibrium & Materialization

How do computational form and force become physical assemblies through materials, joints, and construction sequences?

Interaction & Design Media

Interfaces for exploring design alternatives, coordinating fabrication, and managing research workflows.

Spatial Archives & Public History

An independent research direction connecting urban memory, historical evidence, and spatial computation.